Waylumi Guild Powers
Waylumi Guild Powers power list
- Level 1: Bless
- Level 2: Heal
- Level 3: Sparks, Vitalize
- Level 4: Preach
- Level 5: Energize, Dazzle
- Level 6: Waylumi's Protection, Bless Armor
- Level 7: Enlighten, Learn Devotion
- Level 8: Heal Far, Life Watch, Incense
- Level 9: Bless Food, Sober
- Level 10: Light Blade, Constant Lifewatch
- Level 11: Brightness, Withstand
- Level 12: Luminate, Cure Disease, Devotion
- Level 13: Clean Body, Flare, Lighten Area
- Level 14: Feel Pain, Healblindness, Bind Feet
- Level 15: Blindlight, Disfellowship, Marry
- Level 16: Hallow, Elixir, Smite, Bind Hands
- Level 17: Heal All, Vision, Divorce
- Level 18: Halo of Light, Seek Hidden
- Level 19: Blades of Light, Banish
- Level 20: Sun Ray, Find Ship
- Level 21: Seal, Peace, Health Check
- Level 22: Holy Armour, Hallow Sea
- Level 23: Invulnerability, Searing Light
- Level 24: Lighten Shadows, Sanctuary
- Level 25: Heal World, Angel
- Level 26: Change Alliance, Holy Restoration
- Level 27: Sun Flare
- Level 28: Perish Undead, Bind All
- Level 29: Spirit, Resurrect
- Level 30: Hand of Waylumi
INF files
For visually impaired users using screen readers, each power description is separated by a heading so you can navigate with the H key.
Prayer Name: Bless
SP Cost: 10 + Level
Syntax: bless <target>
Skills used: cleric faith, cleric preach
Description:
This prayer allows you to bless a person raising their powers to
defend and attack. This prayer is limited to the skills that
the cleric has and the cleric's level.
Prayer Name: Heal
SP Cost: amount + 10
Syntax: heal <target> <amount>
Skills used: cleric faith, cleric knowledge
Description:
This prayer heals the target the amount that you specify.
The actual healing power and true amount the target is
healed is dependant on your skills. The minimum amount
of healing is 25.
The target must be in the same room as the cleric. If the
target is devoted to the faith of the cleric, they will
receive extra healing.
Because of the focus involved in healing you must wait a
few moments before healing again, therefore you should
take care in healing small amounts repetatively as this
can be detrimental.
Prayer Name: Vitalize
SP Cost: 30
Syntax: vitalize <target>
Skills used: cleric knowledge, mental focus, merchant leader
Description:
This prayer calls upon Waylumi to increase the endurance
of your target, allowing them to move if they are tired.
This only works on others, it will not work on yourself.
Prayer Name: Sparks
SP Cost: 10 + Level
Syntax: sparks <target>
Skills used: cleric faith, combat attack
Description:
This prayer sends a shower of sparks into your target, the damage
is based on the clerics level, cleric faith and combat attack skills.
Prayer Name: Energize
SP Cost: 25+level
Syntax: energize <target>
Skills used: cleric preach, mental focus
Description:
This prayer calls upon Waylumi to send power to the target, the
amount is based on the clerics level, cleric preach, and mental
focus skills.
Technique Name: Preach
SP Cost: 20
Syntax: Preach <text>
Skills used: None
Description:
As a cleric you can learn the ability to preach to the masses. By
preaching, your words are more noticeable and spoken with more
authority than otherwise seen in talking or yelling.
Preaching is a local prayer only affecting those in the immediate
area where you preach.
Prayer Name: Waylumi's Protection
SP Cost: 50
Syntax: waylumiprotection
Skills used: cleric faith, combat defense
Description:
With a prayer to the heavens, you can call down special protection
from Waylumi and depending on your faith and skills in combat defense
this prayer will bring a golden nimbus of light to surround you and
reduce the damage you take from an enemy.
Prayer Name: Bless Armor
SP Cost: 25
Syntax: blessarmor
Skills used: cleric faith, cleric knowledge, merchant leadership, wisdom
Description:
This prayer calls a shimmering protective aura around the cleric
for a short duration based on the skills, wisdom, and level.
Prayer Name: Enlighten
SP Cost: 50
Syntax: enlighten
Skills used: cleric preach, wisdom
Description:
This prayer brings the light of Waylumi to surround you
and increase your ability to hit your foe. The duration
is dependant on your wisdom, cleric preach skill, and
your level.
Prayer Name: Learn Devotion
SP Cost: 50
Syntax: learndevotion <player>
Skills used: cleric faith, cleric preach
Description:
This prayer seeks out the aura of another person and
tells you what religious affiliation they have.
Success is based on your abilities and the abilities
of your target.
Prayer Name: Heal Far
SP Cost: amount + 25
Syntax: healfar <target> <amount>
minimum amount is 25
Skills used: cleric faith, cleric knowledge
Description:
Using the healing powers you have learned in earlier
training you can now heal a person from far away. This
has been known to save many lives in distant danger.
This prayer heals the target the amount that you specify
and like the normal heal, the power of healing is based
on your skills. If the target is devoted to the faith of
the cleric, they will receive extra healing.
The target must be devoted to your faith or well known
by you in order to be healed from a distance. Such mental
and/or spiritual connection is needed for the prayer to
operate.
Prayer Name: Life Watch
SP Cost: 10
Syntax: lifewatch <target>
Skills used: none
Description:
This prayer allows you to see what condition the target is in.
Basically it will show you their health status. The target will
be notified of your watching them.
Prayer Name: Bless Food
SP Cost: 25
Syntax: blessfood <food>
Skills used: cleric knowledge, level
Description:
This prayer places a blessing on the food you select and
makes it more invigorating and healing when someone
eats it. The blessing only lasts until the person rests.
This prayer will also let the cleric know if a food is rotten.
Prayer Name: Sober
SP Cost: 25
Syntax: sober <target>
Skills used: cleric faith, cleric preach, cleric knowledge
mental discipline, mental focus
Description:
This prayer helps you sober up a person who has been drinking too
much or is otherwise intoxicated or drugged. The effectiveness of
this prayer is based on your skills.
Prayer Name: Light Blade
SP Cost: 50
Syntax: lightblade
Skills used: cleric faith, combat attack, Level
Description:
Light blade is the minor companion prayer to the powerful blades of light.
This prayer brings forth a single blade of light that lances into your
enemy. Although less traumatic than the Blades of Light, it still has
severely damaging effects based on your cleric faith and combat attack
skills and your level.
Prayer Name: Constant Life Watch
SP Cost: 25 + 2 per round
Syntax: constantlifewatch <target/stop>
Skills used: cleric faith, cleric preach, mental discipline
Description:
This prayer allows you to continually watch the condition the
target is in. This will continue on for a duration based on your
skills, you run out of power, or you stop it.
The target will be notified of your watching them when you start
doing so.
Prayer Name: Brightness
SP Cost: 50
Syntax: brightness <target>
Skills used: cleric preach, combat defense
Description:
This prayer brings the light of Waylumi to surround your target and
increase their ability to hit their foe. The duration dependant on
the cleric's wisdom, cleric preach and combat defense skills.
Prayer Name: Withstand
SP Cost: 60
Syntax: withstand
Skills used: combat attack, combat defense, cleric knowledge
Description:
This prayer allows the cleric to withstand the movements of their foe
finding a point of weakness and attacking there. By doing so, the cleric
hits their foe harder and with more damage each combat round. The
duration of this prayer is based on the clerics level and skills.
Prayer Name: Luminate
SP Cost: 10
Syntax: luminate
Skills used: cleric faith, mental discipline, cleric preach, cleric
knowledge
Description:
This prayer lightens the area around you, making it easier to see
in dark places. The duration is based upon your cleric skills.
Prayer Name: Cure Disease
SP Cost: 50
Syntax: curedisease <target>
Skills used: cleric knowledge, mental focus, mental discipline
Description:
This prayer will attempt to use the power of light to cure the
target of a disease. Success is solely based on
the skills of the cleric and the faith and stamina of the victim.
Prayer Name: Devotion
SP Cost: --
Syntax: Read the sign at the Temple
Skills used: --
Description:
This prayer is the ability to allow a another person to
devote themselves fully to your beliefs. With devotion
comes the ability to do several things that aren't
normally possible. Read help devote for a further
explanation of this ability.
Prayer Name: Clean Body
SP Cost: 50
Syntax: cleanbody <target>
Skills used: merchant leader, cleric knowledge
Description:
Through cleansing the body of your target you bring them
back to a state of nourishment and give them the ability
to digest all of the food they have previously eaten.
This prayer takes a little time, but the benefits to one
who has eaten their fill are obvious. The amount of
digestion is based on the clerics skills and level.
You can only clean the body of another person, not
yourself.
>
inf flare
Technique Name: Flare
SP Cost: 75
Syntax: Flare
Skills used: None
Description:
The flare is really a spiritual light that is sent high into the
sky identifying where a cleric is. It is normally used as an
emergency beacon to members of the Waylumi Faith, but has been
used on occasion to show devotees where the cleric is for
more customary reasons.
The flare will identify your location but sometimes it may not
be very precise only giving a general location.
>
inf lightenarea
Prayer Name: Lighten Area
SP Cost: 50
Syntax: lightenarea
Skills used: cleric faith, mental focus, cleric knowledge
Description:
Sometimes you find an area of increased darkness that either cannot
be lit by a normal torch or you simply want to lighten with the
power of your Goddess. This prayer will increase the light in
an area for a time based on your skills and level. If an area
is extremely dark it might take more than just one prayer to to
make it lighter.
Prayer Name: Feel Pain
SP Cost: 75
Syntax: feelpain <target>
Skills used: mental focus, mental discipline
Description:
In the supreme of sacrifice, the cleric seeks out the spirit of
their friend and forms a bond of the highest order. From this
bond the cleric takes any damage that is currently inflicted
upon their friend.
This has been known to be both rewarding and painful and in
some cases deadly, for one never knows the amount of pain that
could errupt from the person that you bond to.
This is a dangerous ability for you cannot break the bond
prematurely, but must endure until it subsides on its own. The
duration is random, but based mostly on your skills and
level.
>
inf healblindness
Prayer Name: Heal Blindness
SP Cost: 50
Syntax: healblindness <target>
Skills used: None
Description:
This prayer can heal a person who has been inflicted with blindness from
an accident or a purposeful assault from the "blind" prayer. Success is
absolute.
Prayer Name: Blind Light
SP Cost: 50
Syntax: blindlight <target>
Skills used: cleric knowledge, cleric preach
Description:
There comes a time when a cleric of Waylumi is so disgusted by
the behaviour of an individual that the mere sight of them
causes discomfort.
Under these conditions the cleric may wish to open the eyes of
the individual with a cleansing beam of pure light. Under most
circumstances this act will blind a person for a period of time.
This power is only effective against players.
>
inf disfellowship
Prayer Name: Disfellowship
SP Cost: --
Syntax: Read the sign at the Temple
Skills used: --
Description:
This prayer removes the ability of another person's
devotion to your religion. Disfellowshipping someone
is a serious act and should be only for severe
reasons. Read help devote for a further explanation
of this ability.
>
inf marry
Prayer Name: Marry
SP Cost: --
Coin Cost: 100,000 Coppers
Syntax: marry <groom> <bride> <description>
Skills used: None
Description:
The ability to marry a couple is limited to the orders of
religious guilds. Marriage may be performed or ordered
according to your guild directions. Marry performs the
final rites and announces the marriage to the world.
The cost of this ability is 100 crowns for marriage and
is taken directly from your bank account. Divorce is
more costly, costing 100 crowns per person. Divorce may
be done individually, but marriage requires both parties
to be present.
Married couples will not forget eachother even in death.
OOC NOTES: The syntax you use will show you how your
marriage description will be seen around the
world and ask you for confirmation. After
you confirm the message will be relayed. This
allows you a chance to practice.
See also: inf divorce.
Prayer Name: Hallow Ground
SP Cost: 75
Syntax: hallow
Skills used: cleric preach, mental focus, cleric knowledge
Description:
A waylumi cleric has the ability to pray in an area and make
the ground in that area filled with goodness. When successful anyone
of good intentions residing in the area will gain health and power.
The duration and power of the prayer is based on the cleric's skills.
>
inf elixir
Spell Name: Elixir
SP Cost: 100
Coin Cost: 200 coppers
Syntax: elixir
Skills used: cleric faith, cleric preach, merchant leader
Description:
Creating a potion of healing is a staple of the Waylumi cleric
overshadowed only by the prayer of healing itself. The prayer
of elixir creates a strong healing potion to assist someone
when needed. The elixir will have the potency based on the
cleric's skills and level.
Also of note is the cost of materials to create the elixir
potions.
Prayer Name: Heal All SP Cost: 25 * Persons Healed + Level Syntax: healall Skills used: cleric faith, cleric preach, cleric knowledgeDescription:This prayer heals all of the adventurers in a room who are devoted to the same faith as the cleric. The power of the heal is based on the cleric's level and skills.>
Prayer Name: Vision
SP Cost: 250
Syntax: vision <target>
Skills used: --
Description:
This prayer will bring the powers of your faith to bear and
compile a vision of dramatic proportions in the form of your
prayer to the intended target. Use of this prayer must be
seldom for the power of the vision can alter the targets
life with the thoughts that they will perceive.
A vision is to be used to guide and create a mystic
direction for a person. It is not to be used as the voice of
a God. Using visions to force new players toward a religion
or make a player think a God is talking to them is against
the rules.
Your target must be aware in order to receive the vision.
(ooc: they must be online.)
Note: Because of the cost and time it takes to be able to
use this power, you might want to create the vision
in a text editor and mud mail it to yourself first
to ensure proper format.
>
inf divorce
Prayer Name: Divorce
SP Cost: --
Coin Cost: 100,000 Coppers per person
Syntax: divorce <name> <description>
Skills used: None
Description:
The ability to divorce is the offset of marriage, but
the cost is double, in the sense that it costs
100,000 coppers per person instead of for both. This
is because each person must have a cleric divorce them
as the power is to the individual declaring the divorce.
Marriage is a sacred event and should be done with
all seriousness. The action of divorce is left up
to the clerical guilds and religions to determine
when it should occur This means that the guild or
cleric can decide what extra punishment may be
meted out beyond the cost.
OOC NOTES: The syntax you use will show you how your
divorce description will be seen around the
world and ask you for confirmation. After
you confirm the message will be relayed. This
allows you a chance to practice.
You must do this for BOTH people.
See also: inf marry.
Prayer Name: Halo of Light
SP Cost: 40
Syntax: halooflight <target>
Skills used: cleric preach, mental focus, cleric knowledge
Description:
Calling on the power of waylumi you can affix your target with
a powerful halo that will increase their maximum health. This is
temporary and lasts a time determined by your skills. The amount
of extra health is dependant also upon your skills and level.
>
inf seekhidden
Technique Name: Seek Hidden
SP Cost: 20
Syntax: seekhidden
Skills used: mental discipline, mental focus, level
Description:
By using your mental powers and that of finding spirits you
can sometimes seek someone who may be invisible or hiding
with magic or special abilities.
This ability may fail and if so it will reveal your spirit
seeking to anyone that is hiding. Your success is based on
your skills and level and that of your victim.
Prayer Name: Blades of Light
SP Cost: 100 + Level
Syntax: bladesoflight
Skills used: cleric faith, combat attack, mental focus
Description:
This prayer brings forth the ancient blades of light that are
kept constant by the soul of the cleric. These blades cut
into the cleric's enemies with lightning speed, offering
little defense to the damage inflicted. Damage and
duration are based on the cleric's level, cleric faith,
combat attack, and mental focus skills.
Prayer Name: Sun Ray
SP Cost: 100 + Level
Syntax: sunray <target>
Skills used: cleric faith, combat attack, mental focus
Description:
This prayer sends a beam of light into your target with
the intensity and power of the sun. This light is so
bright and piercing, that many have been known to perish
from the power of the sun ray.
The sunray also hits with the speed of light giving the
victim no chance of missing the piercing beam.
>
inf findship
Prayer Name: Find Ship
SP Cost: 100
Syntax: findship <ship type> <owner>
Skills used: mental discipline, mental focus, merchant leader
Description:
Finding a ship on the ocean is a way to save someone lost at sea
or a ship that is seeking. Because of the strength of the prayer
needed, the cost is significant. Results are also difficult to
ascertain as you will be given the relative furlong distance from
your present location.
The accuracy and results of ship finding is based on your skills
and level.
Syntax Exampe: findship sloop andrew
Prayer Name: Seal
SP Cost: 180
Syntax: Seal
Skills used: cleric faith, cleric preach, merchant leader
combat defense
Description:
Often a cleric is in need of extreme privacy. A method to obtain
this solstice is to seal off an area from disturbance. By calling
upon the powers of Waylumi, several spiritual seals are placed on
the entries to an area, effectively blocking anyone from entry.
It takes some time to create the seal and once it is in place
it will stop any adventurer from disturbing the cleric. Any
person attempting to enter the area will suffer a loss of
energy as well as a small amount of damage. Successfully
breaching the seal is most difficult and only the most powerful
of persons will be able to cross over.
The strength and duration of the seal is based on the clerics
skills.
>
inf peace
Technique Name: Peace
SP Cost: 100
Syntax: peace
Skills used: merchant leader, cleric faith, mental focus
combat attack
Description:
The powerful cleric is well versed in knowing the heart and mind
of the people. Making peace is an important part of the cleric and
sometimes is necessary to keep combatants from attacking each other
or you. During these situations you pray and a feeling of peace
may come over those who are aggressive.
The success and failure of the prayer is based on your skills and
level as well as the skills and level of the combatants.
Technique Name: Holy Armour
SP Cost: 250
Coin Cost: 25,000 Coppers
Syntax: holyarmour <armour>
Skills used: cleric preach, cleric faith, cleric knowledge
combat defense
Description:
In this powerful prayer the cleric calls upon the powers of their
God to manifest by changing any body armour into holy armour of
Waylumi. The armour is taken and transformed by the cleric into
armour that is much more powerful than the original artifact
while having some of the same characteristics like weight and
look.
The downside is that the armour has a much more limited life
span being unrepairable. The power and defensive qualities of
the Holy armour is based on the original armour and the skills
of the cleric.
The success and failure of this prayer is based on the quality
of the armour and the skills of the cleric. Failure will result
in destruction of the original armour. Armour must be in near
perfect condition for this to work and cannot be enhanced in
any other way.
>
inf hallowsea
Prayer Name: Hallow Sea
SP Cost: 200
Syntax: hallowsea
Skills used: cleric preach, mental focus, cleric knowledge
Description:
Similar to the spirit that resides on the hard ground from the
prayer that of hallow ground, the spirit over the sea affects
all ships in the area. After praying and bringing the spirit
to the sea, the ships in the area will slowly regain hull
strength, repairing with spiritual power.
The strength of the repair and the duration of the spirit over
the sea is based on the cleric's skills and level. Because of
the tremendous focus involved this prayer can only be used
infrequently.
Prayer Name: Invulnerability
SP Cost: 250
Syntax: invulnerability
Skills used: Level
Description:
A very powerful method of defense, the Waylumi Invulnerability
can protect you from the most awesome of powers. With this
defense, you are shrouded by a cloak of power and this power
will block the full brunt of any attack.
Because of the amount of protection this shroud gives you, it
will only last a very short time. The amount of time is based
on your level in the following table:
Level 23 - Full Protection for 1 Hit
Level 25 - Full Protection for 2 Hits
Level 27 - Full Protection for 3 Hits
Level 30 and above - Full Protection for 4 Hits
Prayer Name: Light Shadows
SP Cost: 150
Syntax: lightenshadows
Skills used: cleric faith, mental discipline, cleric knowledge
Description:
As a cleric of Waylumi you have the ability to bring bits of the
sun or as some say, the Goddess Waylumi into an area in such a
way as to reveal more easily those people hidden or invisible by
magic or other means. This is important in times when someone of
opposing faiths have made the area more deadly and dark.
With this prayer you call light into the corners and shadows of
an area making it much easier for a person to be found if they
are using an ability or item to hide them.
The strength of the light is based on your skills and level and
success in finding a person is based on their skills and level.
The lightened shadows will not be noticeable to anyone searching
the area, they will just find anyone more easily.
Anyone hiding or invisible when this prayer is invoked is
immediately brought into the light based on the skills of the
cleric and those of the one not seen.
>
inf sanctuary
Prayer Name: Sanctuary
SP Cost: 300
Syntax: sanctuary <target>
Skills used: cleric faith, combat defense, cleric knowledge
mental discipline, cleric preach, mental focus
Description:
A holy cleric of Waylumi can call upon the Goddess to create
a spiritual sanctuary for a wounded or harmed individual in
need of protection. When the pray is successful the target
is encased in a circle of light that surrounds them and
protects them from damage completely, allowing them to heal
or be safe for the duration of the prayer.
The sanctuary will last for a duration based on the skills
and level of the cleric.
Prayer Name: Heal World
SP Cost: 750 + most of your health.
Syntax: healworld
Skills used: All
Description:
The most potent and giving of all the Waylumi powers, this
prayer is so taxing that it costs the cleric both health and
energy to perform. The strain is tremendous to the point that
you will become EXTREMELY energy drained afterwards. You must
have at least 300 energy to use this prayer, but it will drain
you 750 energy points (meaning that you will be negative for a
time).
The blessings to the world are huge, however, as you send out
a healing power to all adventurers and bring everyone to full
health and power.
>
inf angel
Prayer Name: Angel
SP Cost: 300
Syntax: angel
Skills used: cleric faith, cleric preach, cleric knowledge
Description:
Having an angel of Waylumi hovering over you can be a blessing
of the most spiritual kind that only the most noble and faithful
can command. When you pray to your Goddess she will send to you
this spiritual guide and protector who will grant you health
and strength similar to the holy spirit that is found when you
hallow ground.
The angel will stay with you for a duration based on your skills
and level or until you perish. The blessings of the angel will
also be based on your skills and level.
Your angel will follow you but if you somehow go somewhere your
angel cannot follow the angel will travel back to the heavens
after a few minutes.
Prayer Name: Change Alliance
SP Cost: 200
Syntax: changealliance <target>
Skills used: merchant leader, mental discipline, mental focus
Description:
Changing the alliance of a creature is possible with this prayer
provided the right circumstances present itself. The target must be
a creature who is either following or in command of a person. In
this case the cleric influences the target with the powers of the
light and turns them to stop attacking if they are fighting someone,
follow the cleric, and protect the cleric.
The possibility for this prayer to success is based on the skills
and level of the cleric and that of the target. On success the target
will no longer take any orders for the duration of the prayer.
Note: This will only work on NPC's that are controllable by another
player (servants, dogs, familiars, etc).
Prayer Name: Sun Flare
SP Cost: 350
Syntax: sunflare <target>
Skills used: cleric knowledge, cleric faith, combat attack, mental focus
Description:
Calling down the power of light and the sun, you burn your
target with a massive flare of red hot flames. The flare will
engulf the target initially and then explode in an awesome blinding
and burning flame that will turn lesser beings into small piles
of ash.
The fearsome power of the sun flare is so radiant that some damage
will affect surrounding enemies as well in the aftermath of the
explosion. The power and radiance of the sun flare is based on the
skills and level of the cleric.
Prayer Name: Perish Undead
SP Cost: 200
Syntax: perishundead
Skills used: cleric faith, cleric preach, cleric knowledge
Description:
The life of a cleric of Waylumi involves dealing with creatures of
the underworld. As such, there are times when the cleric faces
undead risen from the corpses left unburied throughout the land.
With this powerful prayer, the high ranking cleric can dismantle
and destroy any undead still walking and send them to the grave
for good.
The success or failure of this prayer is based on the skills and
level of the cleric and that of the undead who are affected. The
prayer works for any undead in the area and will destroy as many
as fail to withstand the power of the cleric.
Prayer Name: Spirit
SP Cost: 400
Syntax: spirit <target>
Skills used: cleric faith, mental discipline, mental focus
Description:
Leaving one's body and roaming the land in the form of a spirit
is a very powerful and dangerous event possible only by the most
gifted and trained of the clerics. In spirit form you can fly
to someone and fight with them, but you body stays where it is
until the fight is over.
The danger is that your body remains helpless in the physical
state and can perish easily without powers or strength. However,
while in spirit form you will appear with your target and stay
until the battle is over or your spirit is depleted of strength.
It is only possible to go in spirit form to a target that is
in combat and you will automatically engage in combat and defend
your target, remaining there until the battle ends. When it is
over you will return to your body.
Prayer Name: Resurrect
SP Cost: 500
Coin Cost: 1,000,000 Coppers
Syntax: resurrect <target>
Skills used: merchant leader, cleric faith, cleric preach,
cleric knowledge, mental focus, mental discipline
Description:
Resurrecting someone from the land of the permanently dead is
something only achieved by the most powerful clerics. Even then
it is possible to fail in the endeavor as one must call upon
their God to seek out the banished spirit and pray that somehow
their God will find mercy and return this spirit to wholeness.
It is never guaranteed that this will occur and the cost is
great. Many have defrayed the cost by asking the temple to
support the payment via tithes. Success is based on your skills
and level.
Note: Read help permadeath. This power is possible only for
those that have fallen to permadeath.
Prayer Name: Hand of Waylumi
SP Cost: 600
Syntax: handofwaylumi <target>
Skills used: All
Description:
Bringing the essence of the Goddess into the world of man is
a prayer of the ultimate faith and power. If successful the
Goddess Waylumi will reach forth her hand and bring a mortal
from any place in the world to the Waylumi temple.
The power of the prayer is manifest in the knowledge that the
action is nearly instantaneous and will save the target from
sure death when in combat or a deadly situation.
This prayer is so powerful and taxing that it can only be
accomplished infrequently and there is a chance of failure.
Success is based on the skills and level of the cleric
performing the ultimate prayer.